Download Simulation and Gaming for Mathematical Education: by Angela Piu, Cesare Fregola PDF

By Angela Piu, Cesare Fregola

Technologic and digital improvement is growing to be, developing an atmosphere of on-line gaming that may be used as a good and motivational tool for math didactics in schooling. Simulation and Gaming for Mathematical schooling: Epistemology and educating thoughts offers prime examine on methods for numerous studying environments to be created bearing on math didactics via redefinition and reassessment of educating reports. A defining number of box developments, this e-book steadily leads readers throughout the steps of making plans leading edge concepts in math schooling.

Show description

Read Online or Download Simulation and Gaming for Mathematical Education: Epistemology and Teaching Strategies PDF

Similar elementary education books

Care and Education in Early Childhood: A Student's Guide to Theory and Practice

The authors draw on their huge early years services to supply a complete and updated assessment of the foremost concerns within the box of early adolescence care and schooling. during this well timed and obtainable textual content, scholars will locate: an outline of the foundations of potent perform discussions on equivalent possibilities and kid's rights an exam of ways youngsters study and the educational problems they might face investigations into what operating with mom and dad rather potential attention of the various early years structures in operation summaries of key administration matters and worthwhile info on how you can tackle them comparability with ecu views on early years care and schooling.

Total Health (Middle primary)

Overall healthiness is a a chain of 3 books designed as an entire overall healthiness application for fundamental students. This superb sequence comprises sections approximately Human improvement, safeguard, foodstuff and nutrients and Relationships. there's a big variety of age-appropriate and appropriate actions, that would have interaction students.

Modeling mathematical ideas: developing strategic competence in elementary and middle school

Modeling Mathematical rules combines present study and sensible concepts to construct academics and scholars strategic competence in challenge fixing. This informative ebook helps lecturers in realizing studying progressions that tackle conceptual guiding posts, in addition to scholars’ universal misconceptions, in investigating and discussing very important mathematical rules on the topic of quantity experience, computational fluency, algebraic pondering and proportional reasoning.

Extra resources for Simulation and Gaming for Mathematical Education: Epistemology and Teaching Strategies

Sample text

The Classification of Educational Simulation Games Simulation, as a learning strategy, was first used in the 1960s, although antecedents of the principal techniques go back to many years before that. Forerunners will be examined through the various key stages of their development in the educational field in relation to the three main strands that is role play, simulation games and computer simulations, each of which have had a separate history and development. The classification we used is based on Taylor and Walford (1979) who provide a general reference that highlights the differences on the historical and structural level, despite the interconnections they often find between the different strands.

In general, it is a question of creating a data structure, which contains the relevant entities, the relations existing between them, the rules, the axioms and the specific constraints, from which grades of freedom of ideation, creation and planning of simulation games may be derived. It is important to create a structure formalized through semantic language, linked on the basis of a formal logic. e. a conceptual scheme for classification, which also includes the semantic relations in order to describe the ways in which the concepts are interrelated (Bottani, Davies 2006; De Monticelli, Conni, 2008).

In this context, after the reflections on the interconnections between simulation and reality with a view to integrating rather than superimposing one on the other, we propose a classification for simulation in the educational field that takes the didactic, social and political literature into account and underlines the need to construct an ontology that can overcome the semantic ambiguity and support a scientific debate, with particular reference to simulation games seen from the perspective of the ecology of human development.

Download PDF sample

Rated 4.58 of 5 – based on 22 votes